Sahit

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The desert badlands of Sahit exist as neighbors to the lush greenery of Uhses, but the nations are surprisingly cordial to each other.  Most cities in Sahit are centered around an oasis, and there are areas of surprisingly green beauty hidden among the wastes.

By necessity, they practice sacred hospitality and it is nigh absolute.  If you are a guest, you are treated as family until you leave.  However, once you leave, then it can quite easily be open season upon you, and the Sahit have a lot of creatively painful ways of dealing with their enemies.  If nothing else, they can always just take them out to the desert and leave them several days out stark naked with no supplies.

Sahit’s deserts range from shifting sands to volcanic glass.  Most would consider such a place completely inhospitable if not fatal.  And within, the Sahit thrive.  They can be a harsh and unforgiving people, much like their land, but they can also be steadfast, loyal, and generous friends, also much like their land.

Poetry and art are well valued in Sahit, and story-tellers are prized.  Nomads travel from oasis to oasis, bringing trade and news, and are warmly welcomed.  Those that violate sacred hospitality are dealt with swiftly and harshly.  Most crime in Sahit carries with it the threat of brutal reprisal, as there are simply not enough resources to tolerate such behavior.  Steal a man’s water or horse, and you condemn him to death.  The most mild punishment for theft is the removal of a hand.  Wasting water is a crime, and fouling water is punished via death by slow torture.

They are fairly dark skinned, and dress in long, flowing robes and scarves to protect them from the sun and the common sand storms.

Their common exports are porcelain and glass, and they are known for their beautiful pottery.  Due to the volcanoes in the southern part of their country, they also export gemstones.  Despite their harsh land, they are a fairly self-reliant people and mostly important things that interest them rather than necessities.  The Ilael vary what they bring in to Sahit, but have learned they can rarely go wrong with luxury items like books, honey, items made from rarer woods, and spices.

Religion in Sahit is monotheistic.  Their god is called Sah, and they pay homage to him daily.  An offering of food is made at each meal, often the choicest pieces, and their religion governs most of their daily lives.  Their king is a hereditary monarch that also serves as the head of their religion, though they do not consider their king to be divine.

They have their own written and spoken languages, and few among them speak the ‘common tongue’ due to how rarely they interact with people other than the Ilael and the Uhses, both of whom speak Sahit when dealing with them.

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